Renderman it tutorial5/18/2023 It should also play nicely in a standard production pipeline: in the Siggraph presentation linked above, DreamWorks describes it as integrating with Maya and MotionBuilder as well as its own lighting tools. It was designed with the aim of keeping “all the vector lanes of all the cores of all the machines busy all the time”, and has an hybrid GPU/CPU rendering mode capable of “100% output matching” with CPU rendering.Īs well as DreamWorks’ trademark stylised animation, MoonRay is capable of photorealistic output, and has the key features you would expect of a VFX renderer, including AOVs/LPEs, deep output and Cryptomatte. The ray tracing renderer, used on animated features like The Bad Guys and the upcoming Puss in Boots: The Last Wish, will be publicly available later this year, along with Arras, its distributed rendering framework.Ī high-performance Monte Carlo ray tracer capable of photorealistic and stylised outputĪlthough DreamWorks has made individual in-house technologies available to the public before – it open-sourced sparse volumetric data format OpenVDB in 2012 – MoonRay is a beast of a different scale.ĭeveloped to replace Moonlight, the studio’s old rasterisation renderer – this 2017 Siggraph presentation explores its origins – MoonRay is a high-performance Monte Carlo ray tracer. Scroll down for news of the final release.ĭreamWorks Animation is to make MoonRay, its in-house production renderer, available open-source.
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